A working limit of three hues in a look, each with a different job. Coverage maths, channel budgets, circuit arithmetic and a full worked palette for a 6 m stage.
Watt is a power draw, not a brightness. The three efficiency numbers that actually predict how much light a fixture puts on stage, and how to plan a circuit without guessing.
What each unit measures, how to convert between them, and why the lumen figure on the box tells you almost nothing about how bright a fixture looks on stage.
What DMX512 really sends, why one universe runs out faster than you expect, how addresses and footprints work, and the cable rules that cause most "dead fixture" calls.